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Workshops for children, CPD for teachers and edtech loans
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By exploring the history of computing, this workshop will introduce pupils to the structure of the internet, how it can be used to send messages around the world and how encryption can help keep our information private. Tackling a series of tech-free challenges, pupils will gain an understanding of how Julius Caesar can help us solve puzzles, what codebreakers did in world war II and how to write a secret message in Morse code.
Computing:
design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems.
Computing:
understand computer networks, including the internet and the world wide web, and the opportunities they provide.
History:
study a theme in British history that extends chronological knowledge beyond 1066; connections, contrasts and trends.
Pupils will use Google tools including Maps, Earth and Street View to explore the location of their school from a range of perspectives, taking into account its physical and human geography and how it has changed over time. They will create a record of their investigation by saving pictures and typing text. This workshop can be adapted to suit a range of age groups and will include phase-appropriate curriculum content.
NB. only available in school to upper KS2 pupils
Computing:
collect, analyse, present and evaluate data and information.
Geography:
interpret a range of sources, communicate in a variety of ways.
History:
understand continuity and change, similarity and difference.
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